Cinematic Influence in Detroit: Become Human

Many newer video games coming out are heavily influenced by cinema - story-based games are becoming more popular, and are more realistic compared to games from the past. For example, in Detroit: Become Human, during both gameplay and cutscenes, a large variety of different camera angles are used, rather than just one continuous angle, making the game look like a movie.

The difference between cinematically influenced video games and films is the gameplay itself - in the game, you play through the story as the character, whether it's through decision-making like Detroit or more action-based like The Last of Us, rather than just watch it unfold on screen.

Image result for detroit become human screenshots







Comments

Popular posts from this blog

How Bing's Speech in "Fifteen Million Merits" Reflects Our Media

Story-based Video Games (Detroit: Become Human)