Cinematic Influence in Detroit: Become Human
Many newer video games coming out are heavily influenced by cinema - story-based games are becoming more popular, and are more realistic compared to games from the past. For example, in Detroit: Become Human, during both gameplay and cutscenes, a large variety of different camera angles are used, rather than just one continuous angle, making the game look like a movie.
The difference between cinematically influenced video games and films is the gameplay itself - in the game, you play through the story as the character, whether it's through decision-making like Detroit or more action-based like The Last of Us, rather than just watch it unfold on screen.
The difference between cinematically influenced video games and films is the gameplay itself - in the game, you play through the story as the character, whether it's through decision-making like Detroit or more action-based like The Last of Us, rather than just watch it unfold on screen.
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